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God of War concludes PC debut with 60,000 simultaneous gamers on Steam

God of War screenshot. - Image Youtube

Since it was first announced, PC gamers have been buzzing with anticipation for the critically acclaimed Sony’s Santa Monica Studio’s God of War version for PC. On January 16, God of War saw more than 73,000 active players, claiming the 13th position mantle in the Top Games by Current Players list on Steam Charts.

The game was first released for PlayStation 4 in 2018 by Sony. Based on concurrent users based on Valve data, the game had more active players than the multiplayer shooter Tom Clancy’s Rainbow Six Siege and the 4v1 hit Dead by Daylight. The Nordic gods battle game was only beaten by a narrow margin by Amazon’s New World, which had 77,000 active players.

It is to be noted that it might have more numbers than the figures being shown, considering that not everyone will play at the exact same time. Considering that almost every other game on the list is are multiplayer, this might mean a good business forecast for Sony.

It receives overwhelmingly positive feedback with 1800 fans left user reviews, placing 93 points for it on Metacritic, out of 51 reviews. This number exceeds Kratos’ previous popular PC releases, Horizon: Zero Dawn with 84 points and Horizon: Days Gone with 76 points on the same platform.

This adds even more reasons to celebrate for Valve as it hit a record-breaking 27.9 million concurrent users at the start of 2022.

What’s next for God of War

With the exceptional number, God of War is predicted to supersede sales expectations when it finally officially launched on PC. The game’s depiction of Norse mythology signs the continuing journey of Kratos to transition from PlayStation consoles to PC with Horizon: Zero Dawn and Days Gone as one of the first to try it out.

Fans have been hoping that the success will coax Sony to launch even more of its exclusives to PC port in the future. God of War’s flagship franchise has been full of praise with its admirable re-release of a modern classic, topped with many cool new features and great compatibility.

The game is also available in the Epic Games Store, however, Steam has been the most popular platform for players to get their hands on the game. The success might also be the result of Cory Barlog’s encouragement for players to make mods for the game.

Santa Monica’s creative director revealed that there are plans to implement mod support in the future although it “may take some time as the systems used to make the game were custom and complicated.”

Matt Dewald, God of War’s senior manager of technical production, furthermore revealed that the fan-praised ultrawide support was difficult to implement. The developers had to go through the entire game and manually adapt anything that looked out of place to make it happen.

However, it remains unclear if God of War‘s sequel, God of War Ragnarok, will have its PC debut as well. Cory Barlog told GameInformer he had “no idea” about the future plan.

“Every time we try for a new game, we look at each one and say, ‘Okay, is this the best? Do people like it? Did we do it right? Is there anything we did wrong? If we do this again, what can we do better in the future?’ we ask,” Barlog added. “But at the end of the day, everything is up to Sony’s decision. ”