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JGOD shares Warzone 2.0’s ‘biggest flaw’

Call of Duty: Warzone YouTuber JGOD recently shared his takes on the upcoming battle royale title, Warzone 2.0. JGOD said that the game’s looting system, primarily item stacking, was its biggest flaw. He then said that Warzone 2.0 required a “ton of optimization”.

Although Warzone 2.0 features a similar item stacking mechanism to Apex Legends and COD: Blackout, JGOD said that, unlike Warzone 2.0, the feature worked well on these two games. Activision’s upcoming game, on the other hand, seemed clunky as items in players’ backpacks would become cluttered.

Warzone 2.0’s biggest flaw to JGOD is looting, item stacking

Warzone 2.0 will release on November 16. Players have expressed hopes that the sequel will be as successful as its predecessor. Following the release of Warzone 2.0’s teaser trailer at COD: NEXT, which showcased new gameplay mechanics, community figures said they looked forward to the game’s release date.

However, JGOD noticed that the looting system was Warzone 2.0’s “biggest flaw” as the game now includes backpacks, which offer additional inventory slots, separate from players’ own slots. For the gaming creator, this feature might create unnecessary balance issues despite the initial intention of providing players with more inventory slots for looting and stacking items.

JGOD, however, explained that the looting system might work in Warzone 2.0’s upcoming extraction mode DMZ. He added that he had no problem with having backpacks, but the developer should introduce something in between.

“The looting system, I don’t mind that we have a bag, but I think they should really compromise and find a place in the middle,” he said.

JGOD then compared Warzone 2.0 to Apex Legends and Blackout and demanded the developer make changes based on the titles.

“Apex feels infinitely smoother to actually use the items. And grab items and loot. It was infinitely easier [on Apex]. Blackout even had a system that felt better and more intuitive and less clunky. This thing needs a ton of optimization,” he said.

“The inventory system does create a little bit of hiccups… but it just needs a ton of optimization… This thing was clunky as hell.

JGOD admitted that it was slightly difficult for him to get used to looting and stacking items in Warzone 2.0. However, the game is currently in its Alpha state. JGOD said he was certain that players would eventually get used to these features once the game releases.

Key new features in Warzone 2.0

Warzone 2.0 provides players with new swimming mechanics and aquatic combat. When it comes to transportation, players may pilot, drive, or steer a wide array of new vehicles. The game now also features strongholds and AI combatants.

“Expect combat across the land, sea, and air as the environment expands to include rivers, lakes, parts of the ocean, and more water-logged locations,” the developer team wrote in September 15 blog post.

“This presents an all-new set of challenges and opportunites for combat, many of which were explored within the Modern Warfare II presentation at Call of Duty: Next.”

Circle collapse now has “weather pattern anomalies”, where multiple circles split before converging into a single circle as the game gets closer to the final.

Warzone 2.0 will be released as COD: Modern Warfare 2’s Season One this November.